New World is switching to a seasonal model and, yep, that means a season pass-

Amazon’s New World MMO is moving to a seasonal format on March 28, which the studio says will deliver “more frequent content like new features [and] gameplay experiences,” and—of course—a season pass with separate free and premium reward tracks.

New World’s season pass looks fairly conventional as these things go. As players progress in the game they’ll earn seasonal XP through various activities that will advance them through 100 levels, unlocking rewards along the way. Season XP can be earned through quests, faction missions, town projects, expedition bosses, and other in-game activities.

Each season in New World will run for roughly three months, and will introduce “new features and gameplay experiences” and “new limited-time premium track rewards like cosmeti…

Sony hopes PC gamers, who’ll wait years for Epic exclusives to come to Steam out of spite, will buy PS5s for exclusive sequels-

Sony’s policy toward PC has shifted noticeably over the last few years. The publisher has gradually been bringing more of its exclusive titles to PC, and more recently, launching games like Helldivers 2 concurrency on PC and PS5. Now, the company’s soon-to-be co-CEO Hermen Hulst has outlined the whys and wherefores of its current strategy, and how we can expect them to approach releases in the future.

Speaking at this year’s Sony Business Briefing, Hulst explained that Sony has a “dual approach” to game releases. “On the live-service side, we’re releasing our titles simultaneously, so day-and-date on PS5 and PC,” he explained. But with the publisher’s “tentpole titles” (big budget singleplayer games like God of War and Horizon: Forbidden West) Hulst says they take a more “strategi…